*It is in Japanese. Please translate and use
— Game description —
Simple Online is an automatic battle RPG that realizes a minimal RPG game that concisely packs the elements of an online game.
Enemy status and player status are randomly generated automatically
Defeat enemies in a randomly determined initial job, collect coins, increase your stats infinitely, and aim for the top.
Belong to a guild, earn coins efficiently, upgrade equipment infinitely, endless self-reinforcing RPG
Large-scale brawl of dozens or more is possible without restrictions on party members and simultaneous battles
The equipment frame of the item increases infinitely, and the more you equip it, the stronger it becomes.
There are 31 types of occupations and more than 250 types of items, and you can combine them to play cooperatively in raid bosses and guild battles with your own play style!
— About the battle system—
There is no story, no 3D graphics, heavy processing, or action.
The battle system is automatically activates, attacks, avoids, and defends skills.
Fight by combining items according to compatibility and attributes in interpersonal battles such as dungeons, maps, enemies appearing in the field and arenas.
Skill items are added one by one, and even though they are different items, their power is not the only difference, and they perform various actions, so you can enjoy each person’s fighting style depending on the combination of occupations and items.
— About the neglected system—
This game uses the concept of stamina. If you run out of stamina, you will have to wait until your stamina is restored in order to challenge the dungeon or map.
Apart from the original stamina, it will be a system where you can get rewards by fighting in dungeons and maps in cooperation with other users even if you leave it for busy people, people who can not play much, and people who do not like the battle system very much. You can enjoy item synthesis and buying and selling.
We don’t have any quests to do in a day, so we don’t use it for a few minutes as a routine work in the morning.
A chat system is also adopted, so you can enjoy chat-only play.
You can get a neglected reward just by launching the app once or several times a day.
By strengthening the character using the neglected reward, the neglected reward will increase steadily.
— About the item system —
Items will drop with a certain probability when you defeat an enemy. Dropped items can be enhanced in the item box, sold, or given to other players.
The number of item enhancements is infinite, and the power will increase by multiplying or doubling.
There are various activation timings and effects such as at the start of the turn, at the time of attack, at the time of defense, etc., and there are a wide variety of types, and you can also play as a merchant by reselling.
Increased the drop rate of enemy possessed skills.
Added batch enhancement / movement settings for items that have not been acquired.
We have relaxed the conditions for acquiring functions for batch strengthening and delivery.
Increased evasion / attack animation speed
Added 3 types of items.
Corrected the power of Mauve・Symbol upwards
Reduced the required magical power of the ring.
Temporarily hide post-battle ads
Developer AG PRO DEV
Filesize 13.2 MB
Filesize 59.7 MB
Developer Ha Bui
Filesize 11.6 MB
Developer Letos CO
Filesize 27.5 MB
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